Using Line of Sight to your Advantage in GW2

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Using Line of Sight to your Advantage in GW2

Postby Power » Sun Mar 31, 2013 6:19 pm

This guide was written by Bright and is duplicated here with his permission.
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If any information given in this post is incomplete or false, or something isn't clear and you want more info, feel free to make a post, and I will edit the OP.

Line of sighting is an AI feature that is (ab)used by players that want to do stuff faster. It occurs when ranged foes do not have a line of sight, and their attacks are obstructed. As a reaction, they will move themselves the shortest possible distance in order for them to have a clear line of sight and be able to hit you. This means that if your entire party is standing right around a corner, all your casters will run in and stack on the corner. Melee foes obviously run in anyway. This has as a result that you have your entire mob a weaponswing away from you, stacked on top of each other when the technique is used properly. LoS'ing is also convenient on melee only mobs, since it balls them up and places them against a wall, which will prevent them from getting hit out of your melee range (if you're melee'ing) by something like 100b, or just plain attacks.

There are couple of extra ways to abuse the feature even more. If you have a Guardian present in your team that is either equiping a Hammer (preferably) or staff (less preferably), he/she can use Ring or Line of Warding at your LoS location, causing the foes to stack up at the edge. If you're fighting Silvers/Veterans, this will even knock them down. If the Ring/Line is timed right, your team will get an extra 2-4 seconds of care-free wailing on the foes before they are able to hit you back. Throw in an AoE blind if you have an ele with you, and some protection from your Guardian's Hammer, and you'll barely take any damage at all.

There are a bunch of places where this technique is incredibly useful:
  • Pretty much any dungeon has at least some spots
Fractals:
  • Dredge
  • Ascalon
  • Grawl
  • Maw (when farming)
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Re: Using Line of Sight to your Advantage in GW2

Postby Arietta » Sat May 11, 2013 4:45 pm

I wouldn't call los an abuse of Ai. It's more a balling tactic. It's implemented to be used that way. So has it been in other games too. GW1 didn't have it. They chose to implement it into gw2 knowing it's implications. I'd say the skills are actually built to function with the los rather than abuse and aid.
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Re: Using Line of Sight to your Advantage in GW2

Postby Cookie » Tue May 21, 2013 2:39 am

Broken Mariah wrote:I wouldn't call los an abuse of Ai. It's more a balling tactic. It's implemented to be used that way. So has it been in other games too. GW1 didn't have it. They chose to implement it into gw2 knowing it's implications. I'd say the skills are actually built to function with the los rather than abuse and aid.


To abuse something doesn't mean it's not intended. Line of sighting is abusing an AI mechanic to your advantage, you seem to be under the impression that to 'abuse' something it's not working as intended, which is not the case.

In a literal sense (the actual meaning of the word), yes, it would imply that. However, abuse is commonly used in place of 'over using' something (whether proper or not). Also, GW1 did have the LoS mechanic that GW2 currently does. The rangers on top of the forge had this mechanic.
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